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Title		:Two Stand Alone
Version		:1.0
Release Date            :10/29/2003
Filename       	:2StandAlone.zip
Authors   	    	:John 'xiolab" Kompa  	- and -  	Jon "Cabela" Hunt
Email Address         	:john.e.kompa@fritolay.com  	- and -  	webmaster@jonhunt.com
Description          	:Single player expansion pack for Clive Barker's Undying
Where to get this map	http://www.3dactionplanet.com/undying/     {Standing Stones website}
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	Xiolab's Credits
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Huge Thanks go to:
- My wife Noelle and my daughters for letting me spend sooo much of my spare time mapping and modding for this pack.
- The Crazy German - for the positive encouragement and storyline details.  Sorry we had to drop most of the really COOL stuff!
- Gibdo for providing awesome feedback during beta testing and for his incredible work on Family Grave.  I used that pack for alot of ideas
and mapping/editing solutions!!!

Additional Props go to:
- Gwog, Holo, Hobbes, and Daemonica for their help in getting the pack off the ground and some mapping expertise.
- Team Phalanx for their singleplayer mod Xidia for UT.  For it's time, it was awesome work.  It inspired me to start editing/mapping.  I've
paid homage to Xidia with my final hallway in Xiolab6.sac
- Fordy, Major_Error, and Mulder from Team SAS for permission to use a number of their textures.  http://www.planetunreal.com/fordy/
- Unknown author of the Ring of Tusks prefab that I used in the ravine in Xiolab3.sac
- Epic Games for alot of textures, sounds, inspiration for some of the 'non-Undying' style environments from UT and a few meshes from UT2003.
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	Cabela's Credits
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Special thanks to:
- My family for the time taken to finish this pack.
- Endimon for building the church exterior that I used in my final level.
- Speeed for the advice.
- The other map makers at Standing Stones for your help and encouragement.
- Electronic Arts for making this totally awesome game.

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Play Information
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Game             	:Clive Barker's Undying
Level Name          	:Two Stand Alone
Single Player         	:Yep
New Sounds              :Yep, compliments of Epic Games from UT and UT2003
New Textures         	:Yep, again compliments of Epic Games from UT and but also from Team SAS and Fordy (Andy Ford)
New Unreal Script     :No
Known bugs            	:No

Construction
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Editor(s) used        	:UndEd2.0, UnrealEd1.0, UnrealEd2.0, UnrealEd3.0
Construction Time   	:16 months (off and on, of course)

Installation
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Unzip the files to the following locations:
- Files with the extension .sac unzip to your Undying/Maps folder  ===== Should be 21 files with the .sac extension
- Files with the extension .uax unzip to your Undying/Sound folder ===== Should be 1 file with the .uax extension
- Files with the extension .utx unzip to your Undying/Textures folder ===== Should be 5 files with the .utx extension
- Files with the extensions .u and .int unzip to your Undying/System folder ===== Should be 4 files total: 2 with the .u extension & 2 with the .int
- Save the Readme file any place that you like.

- To Play: Open the Undying Loader and start map TwoStandAlone_StartPortal. Gameplay will progress - no need to open any other map.

Hints and/or Tips
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If you need hints or tips to assist you in completing this incredible pack, visit the forums at the Standing Stones website (dedicated to Clive Barker's Undying) at http://www.3dactionplanet.com/undying/board/

Author's Notes
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Configurations of the computers that we have used to build this mappack:	
John 'xiolab' Kompa - Sony VAIO RS, P4 1.8Ghz, 512 Mb RAM, Gainword GeForce4 Ti4400 128 Mb RAM
Jon 'Cabela' Hunt - Homebuilt P4 2.4Ghz, MSI 648 MoBo @ 533Mhz, 512 Mb RAM, Asus Geforce4 Ti4400 128 Mb RAM, Soundblaster Live, 
DirectX 9.0b, Nvidia 45.23 Detonator FX Vid Drivers

Permissions
------------------------
Mappers may use this pack to create other Undying mods only if first requested by John "Xiolab" Kompa and Jon "Cabela" Hunt

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network provided that you include this readme file and leave the files unchanged in any way.

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All other trademarks and tradenames are properties of their respective owners.